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Archive for January, 2007

SLOTD 18th January 2007

Silliness:

I love this blog, graphs can express quite a bit of stuff.

Websites’ average users represented as pictures.

The coolest toaster in the entire universe… Let’s hope someone makes it. (Not to George Watson who designed it though, sometimes toast is in different thicknesses – plus people like crumpets too.)

A BMJ study into why their teaspoons keep disappearing.

Umm… this is my life, aarrgh!!!

Ellie’s Link:

Nottinghamshire art student uses chocolate as medium, I tend to use it as a large.

SLOTD 17th January 2007

Silliness:

A brief comparison of US and Canadian healthcare gives no doubt as to the usefulness of the NHS.

And they say nothing happens in small countries like New Zealand; tell that to the brave police who rescued this kitten.

So the Germans can be just as silly as Jeremy Clarkson, Dodge Viper vs. Go-kart.

Surely this can’t be accurate; are Australian’s all dumb, or is it just a damning indicator of the inaccuracy of IQ tests?

Holy Cow! A cure for cancer? Which was discovered ages ago? And we just didn’t realise it cured cancer? (disclaimer – it cures a lot of cancers, not all cancer generally.)

Geekiness:

An old advert for Windows, as the description says, all so-so until about 7 minutes in where the mad people take over.

There but for the grace of god, and a huge amount of technical knowledge I’ll never have, go I.

SLOTD 16th January 2007

Silliness:

This is just completely insane, a human slingshot.

The full version of the floating boat video from the other day – includes talking with lungs full of sulphur hexafluoride.

Advertising done better.

How to have a stressful life.

Geekiness:

I have to try this when I get home, but create a virtual garden based on your internet usage.

SLOTD 15 January 2007

Silliness:

Who made this? I want them rewarded with large piles of money! What the hell is an Aluminium Falcon anyway (doesn’t work with an English accent though, that joke.)

Whoa, do you think the Bungie design team can sue? This is scarily close to Master chief’s look.

How’s the lake they threw this into doing now I wonder? Seems like an extreme way of disposing of sodium.

Ellie’s Link:

Where do they come up with these ideas? Be nice to nettles week happened last May, but it’s still pretty odd.

SLOTD 12th January 2007

Silliness:

That’s one dense gas – watch a ship seemingly float in midair.

This is possibly the weirdest thing I’ve seen in a long long time.

I’m starting to love this blog, it’s not doing much for my ambition to visit Japan though.

SLOTD 11th January 2007

Silliness:

Corona beer won’t freeze with all that CO2 dissolved in it apparently (that’s my explanation for this cool trick.)

Almost made me laugh our loud in the office, we’re all doomed.

As the link said in Reddit – Ninjas now helping police.

Once again, almost laughing out loud in the office, not good – because linux code isn’t funny. Anyway, I really wish they’d made Brokeback to the Future.

SLOTD 10th January 2007

Silliness:

Here’s a huge endorsement for the stability of this particular tug boat.

Drinking of Epic proportions; if you want to get in the record books for being drunk, abandon that thought now.

SLOTD 9th January 2007

Today’s SLOTD

Silliness:

Complete and horrendous embarrassment, but if you’re going to learn a foreign language prepare to embarrass yourself. ("Je suis plein." Tee hee)

Big brother is watching, but he’s a kindly soul – really. Don’t let this incredibly sinister poster put you off.

Geekiness:

It’s a factory for making lego cars, made out of lego – impressive, but why?

 

Postponed SLOTD from some time I can’t remember:

Silliness:

I’m excited, possibly because a probably naff film has a really really cool trailer, or just possibly because I probably naff film isn’t naff.

As it said, it will probably get you killed by fundamentalist Christians – but never mind, I found this T-Shirt funny.

SLOTD 8th January 2007

Silliness:

Phenomenal talent, but the sounds so good that I think I’m the only person wondering whether that’s really him playing (although the fingering’s all correct so I guess it must be.).

Destroy websites with this javascript trick.

People genuinely believe that this is a sensible thing to do?

I adore these ingenious devices.

These are the best, but the related sites are good too.

Wurghk!

Work!

Huh!

What is it good for?

Well, earning my keep, paying the bills. But apart from that, I don’t really see much benefit to it.

I’m more of a play person. I’m the sort of person for whom the phrase "protestant work ethic" can induce physical illness. In all honestly, I look at the sort of things most of the companies I’ve worked at do from day to day, and I still don’t see the benefit of work.

I’m starting to think that most people have actually forgotten about play, and what it is, and how you do it.

And to back this argument up, I shall use one of the "games" commonly played by people who do a lot of work.

Which is Golf.

Now, to me play is an enjoyable activity with clear goals, and good feedback loops which doesn’t overly punish mistakes but does reward good playing. Crucially in play, it is the taking part which counts, the game is inherently rewarding to play. Winning is a benefit you get from being good at the game, but the game is entertaining in and of itself.

Golf looks to me like a game invented by people who entirely forgot what play was, and instead created a form of work which gets them out of the office and into a beautifully manicured garden. Where, I ask in all seriousness, is the fun in golf? Perhaps it is derived from the simple satisfaction of wacking things with sticks. Well, it could be, except – and here’s where I think golf really departs from play – if you do it even slightly wrong you get punished quite severely. There’s no leeway in golf for really letting rip and smashing the ball, so you have to be under complete control the whole time. Now that doesn’t sound like fun to me, so where else can you derive the fun? The environment? Golf courses are beautiful in the way a vacant bimbo is beautiful, really appealing to look at, but once you try to have a conversation the appeal evaporates faster than neat alcohol on a hot day. There’s only so much grass I can take.

Instead of play you have a very punishing scoring system, a "game" which requires considerable work just to be bad at, and very little to recommend it. Once you start taking into account the ridiculous rules that golf clubs start introducing about appearance, dress, gender and racial traits you get a game which is so far from fun that it belongs in a different dictionary. And then you have caddies. Here’s the thing, the game requires so much gear that it’s more effort to lug the gear around than it is to play the game, so much so that you essentially recruit a servant to do the lugging for you. Once you have to recruit servants to take the pain out of playing, you must have realised that the game has gone horribly wrong.

Seriously, try to explain to a 8 year old kid why golf is a great game. They’ll probably look at you patiently. Perhaps sigh a little and maybe even shake their heads; and go back to playing hide and seek.

Crazy golf on the other hand makes perfect sense, in fact I’d say it’s not crazy enough – and I’ve devised my own full on version of crazy golf which includes all the joys of really smashing a ball, but that’s for another post.

In fact, I would humbly suggest that adults go back to playing hide and seek all over again, because they’ve obviously forgotten why it was they were playing it in the first place. This, I suppose, is where the inspiration for paintball came from, it’s hide and seek dressed up in a way as to make it acceptably complicated for adults to play. The simple tenet of hiding for the sake of it is far too simple, and without marshal combat, silly costumes and health and safety rules have to be added in otherwise it’s simply too childish for grown ups to play.

Back to the subject, which was work. How much of the time people spend at work is involved in actually producing whatever it is that the company makes its money from (or directly supporting the process)? Too much time is spent informing people who’ve forgotten what it was their company does about how well it is doing. To the extent that there are vast swathes of people working for any medium to large business whose entire job is writing reports and attending meetings all about how efficiency has dropped and could be improved if only everyone could be persuaded to use less toilet paper. These tasks are not only pointless and futile – but also mind-numbingly boring and stressful.

I’m entirely against work, and firmly believe that we can have a thriving economy while still firing half the population. Which kinda leaves the question what the unemployed half should now do.

May I introduce the concept of play?

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