I’m sick of implicit racism
So, I was watching the video about Crackdown over at on10, and a thought occurred to me.
I don’t want to criticise the developers, the game looks interesting and could be a lot of fun. But when they were detailing the plot something jarred. Here’s a rundown of the plot, the city’s gone to hell – the police are running scared and you’re thrown in to sort everything out. The city is dominated by three gangs, a Hispanic gang, a Russian mafia clone, and a Triad / Yakuza clone. You play the American / Western European super cop sent in to sort the bad guys out.
What is wrong with this picture?
Thankfully there isn’t a predominantly black gang, but that’s about the only concession to modern day enlightenment. I don’t want to criticise Realtime Worlds, the game looks fun, and this sort of implicit racism is definitely to be found almost everywhere else in games. There’s also a case to answer that in the real world Hispanic, eastern European and Oriental gangs exist, and do make up a large chunk of organised crime. That’s not really what’s bugging me, what’s bugging me is that in most games bad guys are depicted using what really amounts to very lazy stereotyping. What sort of game is it? Combat game: you get Evil Arabs, or Nazis. Espionage: You get fat white industrialists. Urban: gangs of ethnic minorities and fat white cops. I suppose this goes hand-in-hand with the kind of wafer-thin plots we’ve come to expect; but I think a mature intelligent group of people deserves better storytelling, and more interesting characters. If gaming is going to continue to pander to lowest-common denominator social stereotypes then it’s going to have to get used to being treated as a second-class art form.
Even something as simple as having a lead character who wasn’t a square-jawed American / Generic Western guy with huge biceps would be nice. How about an Indian? You don’t see a lot of heroes from Mumbai, that would be cool; a Bangladeshi woman would be awesome. Perhaps she could stand against evil corrupt influences coming in from Australia.
Hell, making the bad guys not instantly identifiable by their badly acted accents and ridiculous street fashions could even be a feature. Keep the player on their toes you know?
Enough of me ranting, I’ll let y’all go now. (PS – check out the Crackdown demo if you’ve got a 360, it looks cool.)
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